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From: "Wagstaff, Colin" <Wagstaff_C@greigfester.com>
To: "'Britdisc'" <Britdisc@csv.warwick.ac.uk>,
        "'Merrick'"
	 <merrick.cardew@g4tech.co.uk>,
        "'chughes@chelt.ac.uk'"
	 <chughes@chelt.ac.uk>
Subject: RE: Nationals - TD's View
Date: Thu, 19 Mar 1998 13:26:23 -0000
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Chris,

Great report, in fact the best tournament report there has been in a
long time, come to think about it, it's the only tournament report there
has been in a long time. 

Perhaps other TD's ought to take note of your fine example.

Colin,
UTI.

>----------
>From: 	HUGHES, Chris[SMTP:CHughes@chelt.ac.uk]
>Sent: 	19 March 1998 11:29
>To: 	Britdisc; Merrick
>Subject: 	Nationals - TD's View
>
>Well here it is; the round up of the weekend;
>
>Most people seem to know the outcome so I'll take you through the whole
>thing from start to finish.
>
>The tournament took place in Cheltenham, on the 14th and 15th, using
>three large pitches, on two sites within close walking distance of each
>other. It was my intention right from the outset to make all the teams
>move around, rather than just molly-coddle the top seeds. The format was
>4 pools of six, moving to three 8 team knockouts. Games were 23 minutes
>long or first to 13 points.
>
>Pool A		Pool B		Pool C		Pool D
>1. UTI		2. Druids		3. Shrub		4. Chevron
>6. Ow! 1		5. Punks		8. Red		7. Sorcerers 1
>11. Zebedees	12. Sneeeky's	9. Bears		10. Discult
>16. Skunks	15. Janitors	14. Village	13. Whiplash.
>17.Bradford	18. Mohawks	19. Mud Culture	20. Blue Arse Flies
>22. Sorcerers 2	21. Lurkers	24. Ow! 2		23. Jedi
>
>The tournament got off to a chaotic start as my plans for getting
>photocopies of the information went 'Pete Tong', and was left with 3
>copies of the schedule, thanks to all those teams who calmly noted their
>first game and waited for the back-up plan to kick in. In the mean time
>the first games started in earnest. The initial games in the pools went
>according to seeds, except the Lurkers beating the Mohawks 10 - 5; a
>result some other teams ignored at their peril. However the Sorcerers
>seemed to make the game against Whiplash look too easy; an indication of
>things to come perhaps.
>
>The second round of games again seemed to go according to plan. The
>notable exceptions being Blue Arse Flies victory over Discult, a
>testament perhaps that whilst Merrick may not have been fit, that he was
>at least back on pitch. And whilst Mud Culture may not have beaten the
>Bears, they certainly gave them a shock in a 9 - 8 game. Meanwhile the
>Lurkers were still issuing notice of their intent by pushing Punks to a
>9 - 7 game.
>
>The third round of games held the interest a bit more. Blue Arse Flies'
>long awaited grudge match against Whiplash ended in an eight all draw;
>justice? Chevron only just held on to an 8 - 7 win against Sorcerers, a
>game Jeff later described as 'too close'. Then little Alex (Hollywood
>II) made some money, he'll be upset he  wasn't there to collect. At
>Eastbourne he bet Wayne Retter £20, and £2 per point difference, that
>Punks would beat Druids at nationals; everyone within earshot laughed!!.
>Punks pulled out an impressive display, capitalising on every Druid
>mistake to win 10 - 7. Although I think it's fair to say that the game
>would have been closer had Si Weeks been shorter. After the game he
>thanked the Druids for two years of outdoor play and teaching him to
>jump and read a disc (Nice way to pay us back!!). So the Druids left the
>pitch to barely muted sniggering from the UTI boys, who promptly joined
>us in the humility room, after Ow! trampled all over their egos, beating
>them 8 - 5. So much for my seedings!!
>
>The fourth set of games followed closely to expectations, although UTI
>still appeared a bit rocky, letting 17 seeds, Bradford, take them to a
>12 - 8 game. And Lurkers again appeared not to realise that they were
>seeded 21 and should be losing all their games, as they beat the
>Janitors 10 - 6. You would think some one would notice this.
>
>In the final sets of games the Druids finally picked up on what everyone
>had missed, the Lurkers were here to play, and going quite well.
>However, they did only notice this halfway through the game at 7 - 3
>down. An intense game, punctuated by a number of calls, disputed
>stalls-outs, but also played with great spirit by both teams as through
>all this they managed to stay civil to each other (although the druids
>shouted at each other as per usual). Lurkers finally beat the clock,
>frantic defense and a discussion to level the game at the hooter for a
>10 - 10 draw. The game was, according to the Lurkers, 'one the druids
>will want to forget, but we will sing about over beer for a long time!'
>Shame the audience consisted of only six people.
>
>So by Saturday night there had been a bit of a shuffle, with the end of
>day pools being;
>
>Pool A		Pool B		Pool C		Pool D
>1. Ow!		2. Punks		3. Shrub		4. Chevron
>6. UTI		5. Druids		8. Red		7. Sorcerers 1
>11. Bradford	12. Sneeeky's	9. Bears		10. Blue Arse Flies
>16. Skunks	15. Lurkers	14. Mud Culture	13. Whiplash.
>17. Zebedees	18. Janitors	19. Ow1 2	20. Discult
>22. Sorcerers 2	21. Mohawks	24. Village	23. Jedi
>
>The Bears had done remarkably well to hold their 9 seed position,
>bearing in mind they stepped in for the withdrawn Chevron 2 at only a
>weeks notice. So onto the party!! Merrick was late (no, surely not!!),
>bearing in mind he was in the band this was important - so the piss was
>taken. Music played, people drank (some more than others), fun was had.
>After a lot of effort, the landlord persuaded people to go home; a large
>number decided that this was not an option, and endeavoured to find
>some-else who would feed them beer. Most succeded, and this was
>occasionally obvious on Sunday morning.
>
>Sunday started with a bump, or more of a whimper in the case of Village
>whose  victory occured due to the fact that Zebedees found their
>expensive hotel beds too comfortable. But here the games got tighter.
>The set up for the quater finals was good. First, Red against Ow!. Ow!
>appeared to make hard work of it but eventually secured the game12 -10.
>Punks built on their victory over Druids by losing to the increasingly
>confident Sorcerers, 7 - 10. Shrub provided a show against UTI, but
>unfortunately despite Lee's spectacular efforts, and all the throws to
>him the rest could make, UTI finished 9 - 6 ahead. Druids squeezed
>through the toughest quarter-final against Chevron by 1 point, 8 - 7.
>The inability to shutdown Jeff and the rest of the team refusing to stop
>running, forced the Druids to play a zone and slow the game down. It
>worked, they scored, and held on until the siren to win.
>
>Punks continued their descent, matched only by Village's, as Discult
>continued to climb. Leaving Druids to play Ow!, followed by UTI against
>Sorcerers. Normal service was resumed by both the pre-tournament
>favorites. Ow! were reduced to safe passes across the back as Druids
>prevented anything from going forwards, whilst the Sorcerers couldn't
>hold onto their fast play that had served tham so well during the rest
>of the tournament. The expected final was back on, even if both teams
>had taken the scenic route to get there.
>
>Lurkers had failed to capitalise on their Saturday play, and lost to
>Sneeeky's as the positions started to fill. Punks lost out to Red,
>Chevron beat Shrub, and Ow! beat Sorcerers, all by a single point each
>time. The standard of English indoor Ultimate seems to be improving, the
>standard of Scottish Ultimate appears to be going ballistic, maybe
>Hadrian had right idea after all.
>
>The positon finals were as follows;
>Division C - Ow! 2 ran out winners against Discult (rumour has it that
>it was a tight game, but I appear to have no result for that so I likely
>to be wrong)
>Division B - the return match between Blue Arse Flies and Whiplash. This
>time time Blue Arse win to pick up the Division B trophy (again I seem
>to have no results??)
>Championship Final - Druids v UTI. The Druids started off well and
>seemed to have the upper hand pulling to a 2 - 0 lead. UTI then pulled a
>point back, 2  - 1, then Druids pulled ahead again, 3 - 1. This was the
>pattern for the rest of the game. There was lots of very intense
>offense, and the defence by both teams was tight, generating a few
>turnovers but the disc always returned to the team that recieved to keep
>the score moving along as per usual. The first break came at 12 - 11;
>Druids lost possession, and for the first time in the game UTI didn't
>return the favour and eventually, after a travel call, put the game
>level after the buzzer had gone. So now the cap of two; the pressure got
>to both teams a bit, with a number of turnovers, but UTI had the
>patience and the defense to put the game away 14 - 12.
>
>The Final Positions;
>
>	1.	UTI		Champions
>	2.	Druids		Runners Up
>	3.	Ow!	
>	4.	Sorcerers 1
>	5.	Cheron AF
>	6.	Shrub
>	7.	Red
>	8.	Punks
>
>	9.	Blue Arse Flies	Division B Winners
>	10	Whiplash	Division B Runners Up
>	11.	Bradford
>	12.	Bears
>	13.	Mud Culture
>	14.	Skunks
>	15.	Sneeekys
>	16.	Lurkers
>
>	17.	Ow! 2		Division C Winners
>	18.	Discult		Division C Runners Up	
>	19.	Village
>	20.	Jedi Children
>	21.	Janitors
>	22.	Mohawks
>	23.	Sorcerers 2
>	24.	Zebedees
>
>	Sprit of the Game:		Sorcerers
>
>	MVP:	Rik Shipley / Dave Trovell
>
>The presentation was punctuated by lots of cheesy handshakes for the
>camera, attempted sexual harrasement of Merrick, and the loss of the
>spirit and MVP trophies that Manuel had returned to the coffee bar.
>
>Thanks need to be made to the Blue Arse Flies for assisting in the
>running of the tournament, Cheltenham Rec Centre for providing a good
>site, C&G CHE for the same, Northlands Youth Arts Centre for the
>accomodation, and all those other ultimate players that were cornered
>into helping at some stage or another. Cassidy's for the party, and
>'Jigsaw' for the music. Thanks also to all the regional TD's and Wayne
>Davey for organisng the Indoor season.
>
>Chris Hughes
>